like scans? I’ve been working mostly digital (making last adjustments to the first fashion design, and i started on my game collab with my cousin who is a genius programmer, I was considering uploading the sprite sheet (so far) for it, but it is kind of tied to the first fashion project and i didn’t want to ruin the surprise. BUT if you guys really want to see what i have been working on lately hit my inbox, and i will early release some snidbits, or it could remain a surprise, either way
scans comin’ soon
Yo dude you should check out my girl vii then she is way more patient and well versed then me and answers stuff like this all the time. But yes, i find that tumblr does help, I only began posting work online last year, and tumblr is where i started. Don’t get discouraged though tumblr is really stupid with art to be completely honest. Usually the most generic, hype ass, aesthetically repetitive, bull shit content art gets the most attention here, that is if you are not an already established well known artist. and MANY, MANY amazingly talented artists with unique visions get overlooked. To gain more exposure, i could only imagine that covering as many platforms helps. I have found networking (making friends) in the community helps, and communication is key, people tend to forget the artist when they stop posting work and dont really reach out to their audience.
mmmm they kinda just happen dude, like i mean its not like it isn’t given any thought, but they aren’t preplanned either. It’s a lot of experimentation, as you can see i have characters that i will draw over and over and over again with slight or drastic changes, i explore what i can do with a character before i decide what i cant. So my advise to you on character designing in general would be keep an open mind and dont conform to a standard, look, style, none of that shit